libraryPackage manifestv2.1.4

lib.gamification-runtime

Deterministic storage-neutral gamification evaluation and replay runtime.

@lssm-tech/lib.gamification-runtime
Source, release and verification context

Source snapshot bcc79fcc · Declared package version 2.1.4. This page combines the checked-in package guide and manifest; commands and runtime behavior were not executed in this review.

Package source ↗ Manifest ↗
servernode
EXPLORE THE PACKAGE

See where this package fits.

Follow a declared connection, inspect an import, then open the source guide when you need the detail.

THIS PACKAGElib.gamification-runtimedomains

Arrows point from a package to its direct dependency. Each count is derived from the captured manifests.

1 declaraciónSELECT TO INSPECT

@lssm-tech/lib.gamification-runtime

Deterministic, immutable evaluation and replay for campaigns declared with @lssm-tech/lib.gamification-spec.

The runtime expands cadence slots, evaluates conditions, streaks and capped XP, scores leaderboards, groups leagues, applies wallet actions, reduces activities, and canonically replays event streams. It performs no I/O and uses only explicit timestamps, seeds, entropy receipts, and host-authorized participant references.

Determinism and receipts

  • reduceCampaignEvent rejects duplicate and out-of-order activities without mutating the input snapshot; it also rejects campaign-version mismatches, unknown mission slots, activity outside a slot window, and finalization before a slot closes. replayCampaign sorts by (occurredAt, eventId).
  • Mission XP is awarded only when an event newly completes that mission in the active slot. Explicit xpRuleId activity remains available for host-declared awards, and a decision exposes every receipt when one event completes several missions or unlocks rewards.
  • XP is evaluated as base, bonuses, priority-ordered basis-point modifiers, rule cap, then event/source/slot/day/period/campaign caps. All rounding is integer half-up and each receipt reports the rule ID plus raw, applied, rule-capped, and later-scope-rejected XP.
  • XP usage is keyed by the caller's explicit source, slot, day, period, campaign, and rule identifiers. Boost inventory is consumed only for a positive applied delta after caps.
  • Slot expiry resolves completion, scheduled protection, approved excuse, available shield, then miss. Only completion increments a streak.
  • State snapshots contain append-only XP receipts and canonical gamification.* decision events suitable for host persistence and audit.
  • Recurring event/count quests evaluate against their current slot or period, so activity from an earlier recurrence cannot unlock a later one.

The package also exports transparent leaderboard scoring and built-in stable tie-breakers, promotion/demotion, host/seeded/entropy-recorded matchmaking, group streak and cooperative quest helpers, nudge cooldown decisions, and atomic wallet grants, consumption, and transfers. Participant IDs may identify individuals or host-authorized teams, so the same transparent scoring function supports personal and team leaderboards.

The optional posting-streak surface projects unique calendar posting days with an explicit IANA timezone and clock. Yesterday retains the active streak until the current day ends; future posts do not count. The projection is read-only and awards no XP or compensation. It includes a Sunday–Saturday strip with active-streak day numbering.

Posting timestamps and the clock require explicit ISO offsets; offset-free values are not interpreted using the server's ambient timezone. Native Hirly compatibility can be rechecked with scripts/check-creator-streak-compatibility.ts --source-root <checkout>. The comparison excludes future/offset-free inputs, which deliberately receive stricter handling in the shared projection.

Declared capabilities.

Lib Gamification Runtime

Deterministic storage-neutral gamification evaluation and replay runtime.

Use it to

  • Adopt deterministic storage-neutral gamification evaluation and replay runtime

Requires

  • TypeScript

Choose another boundary when

  • The @lssm-tech/lib.gamification-runtime package constraints do not match the target runtime or platform.

@lssm-tech/lib.gamification-runtime

@lssm-tech/lib.gamification-runtime/cadence

@lssm-tech/lib.gamification-runtime/campaign

@lssm-tech/lib.gamification-runtime/conditions

@lssm-tech/lib.gamification-runtime/economy

@lssm-tech/lib.gamification-runtime/leaderboard

@lssm-tech/lib.gamification-runtime/matchmaking

@lssm-tech/lib.gamification-runtime/slot-outcome

@lssm-tech/lib.gamification-runtime/social

@lssm-tech/lib.gamification-runtime/streak

@lssm-tech/lib.gamification-runtime/types

@lssm-tech/lib.gamification-runtime/xp

Imports and export paths.

13 entries

These are package-manifest entry points. Named symbols listed above come from the capability catalogue; this is not an exhaustive TypeScript symbol reference.

13 importaciones

@lssm-tech/lib.gamification-runtime/xp

Dependencies and related packages.

Runtime dependencies 1
Development dependencies 3
typescript
catalog:

Package scripts.

Commands declared by this package. Review its setup requirements before running them; no command here was executed by this review.

buildcontractspec-bun-build build
build:bundlecontractspec-bun-build transpile
build:typescontractspec-bun-build types
cleanrimraf dist .turbo
devcontractspec-bun-build dev
lintbun lint:fix
lint:checknode ../../../../scripts/biome.cjs check .
lint:fixnode ../../../../scripts/biome.cjs check --write .
prebuildcontractspec-bun-build prebuild
publish:pkgbun publish --tolerate-republish --ignore-scripts --verbose
testbun test
typechecktsgo --noEmit
Tu vista

Make room for your context.

Shape the presentation around this moment. You can change it whenever you need.

Tu contexto

The different parts of you

Choose a starting point

Una mezcla útil de contexto, imágenes y orientación discreta.

Tune each dimension
Each dimension can change independently. Product permissions and available actions stay unchanged.

Support the way you begin and return

Tune your support

Comodidad de lectura

Elige tu idioma

El idioma de la interfaz solo cambia el texto. Los mercados, precios y flujos de trabajo conservan sus propios ajustes.

Cobertura de traducción

Parte del contenido se muestra en inglés.

Navegación151
Grafo616
Categorías188
Portafolio332
Ejemplos2035
Vista previa de la fuente41

Se añadirán más traducciones a medida que se revise el contenido.

Esta preferencia se guarda en este navegador.

Buscar en el sitio web

Puntos de partida útiles

Sin resultados. Prueba una frase más corta, un nombre de operación u otro ámbito de búsqueda.

UN POCO DE ESPACIO PARA EXPLORAR

Encuentra algo que explorar.

Abre una vista detallada en esta página, prueba otra perspectiva o sigue el detalle a su propia página.

Cómo funcionan las vistas previas y los controles
01

Mirar antes de salir

Pasa el cursor por un enlace o enfócalo con Tab para ver una vista previa. Hacer clic en el enlace original o pulsar Intro siempre abre su destino.

02

Mantener el contexto

Entra en la vista previa para explorar sus secciones. Usa Alt + ↓ desde un enlace enfocado para entrar con el teclado. Escape la cierra.

03

Abrir las posibilidades

Las filas desplegables, las perspectivas y los controles destacados revelan más. Tu vista cambia la comodidad de lectura y el contexto que exploras.

Un botón separado para mirar más de cerca

Muestra pequeños botones de vista previa junto a los enlaces donde haya espacio. Toca el ojo para inspeccionar o el enlace para ir directamente. Esta elección permanece en esta pestaña.

No se recoge historial de navegación. El movimiento reducido sigue tu dispositivo y Tu vista.